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Orbit Escalation

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Devlog

  • Orbit Escalation v0.1.3
    June 23, 2025 by Myonenpixel Studio
    A new update of Orbit Escalation is out! This version brings some refiment: a few UI quirks like overflowing resource items on planets and progress bars were resolved. You also get a heads up warning... Continue reading
  • Orbit Escalation v0.1.2
    June 18, 2025 by Myonenpixel Studio
    A new update has arrived! As I continue to work on some feedback for my prototype space strategy game Orbit Escalation, the game mechanics have changed quite a bit. Notable changes since the last upda... Continue reading
  • Orbit Escalation v0.1.1
    June 13, 2025 by Myonenpixel Studio
    After my recent first prototype release, this update addresses feedback I received from players since. What has changed? The capacity of shuttles is now managed by the player. Before this, every shutt... Continue reading
  • Orbit Escalation prototype released
    June 06, 2025 by Myonenpixel Studio
    Hey everyone, I have been working on this little prototype game for a bit. Orbit Escalation is a sci-fi transit simulation – somewhat inspired by Mini Metro, only in space and with more astrophysics... Continue reading
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